ABOUT Richard Stokes
I am a skilled and self driven artist who specializes in creating VFX for real time game engines. I work well as part of a team and I am able to produce creative works in a timely manner to a high standard. Outside of work, I am a huge fan of activities that take me away from the screen, such as running and taking part in stage show musicals.
My strengths include: Successfully delivering on deadlines, the ability to efficiently spot and correct mistakes within my work, and being able to take on feedback and edit my work accordingly.